An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
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> Susanna Flock (Director)
> Leonhard Müllner (Director)
> Robin Klengel (Director)
> Michael Stumpf (Director)
> Susanna Flock (Writer)
> Michael Stumpf (Writer)
> Robin Klengel (Writer)
> Leonhard Müllner (Writer)